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Thursday, 11 September 2008

Halo 3 VS Bioshock

 VS 



   The two biggest titles on the Xbox 360 this year are, of course, Bioshock and Halo 3, and it's only a matter of time before the fanboys start arguing the merits of each.
 Well, I've played them both--objectively, ya nerds--and I've compiled a quick assessment of the most important criteria.  Let's take a deep breath, promise not to post obscenities in the comments, and read on...
 
Multiplayer Halo 3 lets you make your own types of matches and has one of the biggest multiplayer communities in gaming, if not the biggest. You can also play co-op.

 Bioshock doesn't have multiplayer. Let's not spend any more time on this criteria.

 Winner: Halo 3 Storyline 

Bioshock tells the story of a man lost in an underwater city filled with evidence of horrible experiments and a brooding sense of twisted reality. As he unlocks the secret of how Adam, the central chemical/substance in the story, was created, he must make dreadful decisions and try to stay alive, hoping all the while to see the world he left again. 
In Halo 3, I think you fight aliens or something. I skipped past most of the cutscenes in the first two because they were the worst part of the game. The third one? 
Eh, more of the same. 

Winner: Bioshock Casual 

Gaming Allure Halo 3 and 
Bioshock are both (gasp) very good casual games. On one hand, Halo 3 has done a very good job of toning down the difficulty, even on the normal setting, to make the game more playable for the masses of people that bought it--a battle with a handful of enemies is no longer a 10 minute affair, just a few gun strafes. And, of course, the addition of the co op helps nicely.

 BioShock puts up a fight; it's not too long, the main character can gain a host of powers, and intelligence is more important than a quick trigger finger. Plus, nearly anyone can finish the game because of the tilted death dynamic (mentioned below), and you can't ask for a more casual-friendly move than, "everybody wins!"

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